Hunter Talents — WoW Forever Reference
Read-only Forever beta talent reference. Verified recommended PvE/PvP allocations are not installed. No best build or zero-point recommendation is implied.
Talent trees and every rank's text from the WoW Forever beta client, build 1.60.1.70425.
Beast Mastery
Deadly Aspects · 5 ranks
Row 1 · Column 2 · Prior-tree points: 0
- Rank 1: While Aspect of the Hawk is active, Auto Shot has a 2% chance of increasing ranged attack speed by 30% for 12 sec. While Aspect of the Beast is active, all melee auto attacks have a 2% chance of increasing melee attack speed by 30% for 12 sec.
- Rank 2: While Aspect of the Hawk is active, Auto Shot has a 4% chance of increasing ranged attack speed by 30% for 12 sec. While Aspect of the Beast is active, all melee auto attacks have a 4% chance of increasing melee attack speed by 30% for 12 sec.
- Rank 3: While Aspect of the Hawk is active, Auto Shot has a 6% chance of increasing ranged attack speed by 30% for 12 sec. While Aspect of the Beast is active, all melee auto attacks have a 6% chance of increasing melee attack speed by 30% for 12 sec.
- Rank 4: While Aspect of the Hawk is active, Auto Shot has a 8% chance of increasing ranged attack speed by 30% for 12 sec. While Aspect of the Beast is active, all melee auto attacks have a 8% chance of increasing melee attack speed by 30% for 12 sec.
- Rank 5: While Aspect of the Hawk is active, Auto Shot has a 10% chance of increasing ranged attack speed by 30% for 12 sec. While Aspect of the Beast is active, all melee auto attacks have a 10% chance of increasing melee attack speed by 30% for 12 sec.
Endurance Training · 5 ranks
Row 1 · Column 3 · Prior-tree points: 0
- Rank 1: Increases the Health and Armor of your pets by 3%.
- Rank 2: Increases the Health and Armor of your pets by 6%.
- Rank 3: Increases the Health and Armor of your pets by 9%.
- Rank 4: Increases the Health and Armor of your pets by 12%.
- Rank 5: Increases the Health and Armor of your pets by 15%.
Focused Fire · 2 ranks
Row 2 · Column 1 · Prior-tree points: 5
- Rank 1: Increases all damage you and your pet deal by 1% while your pet is active.
- Rank 2: Increases all damage you and your pet deal by 2% while your pet is active.
Improved Aspect of the Monkey · 3 ranks
Row 2 · Column 2 · Prior-tree points: 5
- Rank 1: Increases the Dodge bonus of your Aspect of the Monkey by 2%. Additionally, your pet gains 50% of the effect of your Aspect of the Monkey ability.
- Rank 2: Increases the Dodge bonus of your Aspect of the Monkey by 4%. Additionally, your pet gains 50% of the effect of your Aspect of the Monkey ability.
- Rank 3: Increases the Dodge bonus of your Aspect of the Monkey by 6%. Additionally, your pet gains 50% of the effect of your Aspect of the Monkey ability.
Pathfinding · 2 ranks
Row 2 · Column 3 · Prior-tree points: 5
- Rank 1: Increases the speed bonus of your Aspect of the Cheetah and Aspect of the Pack by 3%.
- Rank 2: Increases the speed bonus of your Aspect of the Cheetah and Aspect of the Pack by 6%.
Improved Revive Pet · 2 ranks
Row 2 · Column 4 · Prior-tree points: 5
- Rank 1: Revive Pet's casting time is reduced by 3 sec, mana cost is reduced by 20%, and increases the health your pet returns with by an additional 15%.
- Rank 2: Revive Pet's casting time is reduced by 6 sec, mana cost is reduced by 40%, and increases the health your pet returns with by an additional 30%.
Bestial Swiftness · 1 ranks
Row 3 · Column 2 · Prior-tree points: 10
- Rank 1: Increases the movement speed of your pets by 30%.
Unleashed Fury · 5 ranks
Row 3 · Column 3 · Prior-tree points: 10
- Rank 1: Increases the damage done by your pets and hawks by 3%.
- Rank 2: Increases the damage done by your pets and hawks by 6%.
- Rank 3: Increases the damage done by your pets and hawks by 9%.
- Rank 4: Increases the damage done by your pets and hawks by 12%.
- Rank 5: Increases the damage done by your pets and hawks by 15%.
Improved Mend Pet · 2 ranks
Row 4 · Column 1 · Prior-tree points: 15
- Rank 1: Gives your Mend Pet spell a 15% chance of cleansing 1 Curse, Disease, Magic, or Poison effect from your pet each time it heals and reduces the Mana cost by 10%.
- Rank 2: Gives your Mend Pet spell a 50% chance of cleansing 1 Curse, Disease, Magic, or Poison effect from your pet each time it heals and reduces the Mana cost by 20%.
Ferocity · 5 ranks
Row 4 · Column 3 · Prior-tree points: 15
- Rank 1: Increases the critical strike chance of your pets and hawks by 2%.
- Rank 2: Increases the critical strike chance of your pets and hawks by 4%.
- Rank 3: Increases the critical strike chance of your pets and hawks by 6%.
- Rank 4: Increases the critical strike chance of your pets and hawks by 8%.
- Rank 5: Increases the critical strike chance of your pets and hawks by 10%.
Summon Hawk · 1 ranks
Row 4 · Column 4 · Prior-tree points: 15
- Rank 1: Command a hawk to dive-bomb your targeted enemy, dealing 32 plus 5% of your Ranged Attack Power Physical damage and continuing its assault for 18 sec. Only 2 hawks can be active at once. Summon Hawk shares its cooldown with Arcane Shot.
Spirit Bond · 2 ranks
Row 5 · Column 1 · Prior-tree points: 20
- Rank 1: While your pet is active, you and your pet will regenerate 1% of total health every 10 sec.
- Rank 2: While your pet is active, you and your pet will regenerate 1% of total health every 5 sec.
Intimidation · 1 ranks
Row 5 · Column 2 · Prior-tree points: 20
Prerequisite: Bestial Swiftness
- Rank 1: Command your pet to Stun the target for 3 sec on its next successful attack, which also gains 100% increased critical strike chance. Generates high threat.
Bestial Discipline · 2 ranks
Row 5 · Column 4 · Prior-tree points: 20
- Rank 1: Increases the Focus regeneration of your pets by 10% and allows 25% of your Mana regeneration to continue while casting.
- Rank 2: Increases the Focus regeneration of your pets by 20% and allows 50% of your Mana regeneration to continue while casting.
Frenzy · 5 ranks
Row 6 · Column 3 · Prior-tree points: 25
Prerequisite: Ferocity
- Rank 1: Gives your pet a 20% chance to gain a 30% attack speed increase for 8 sec after dealing a critical strike.
- Rank 2: Gives your pet a 40% chance to gain a 30% attack speed increase for 8 sec after dealing a critical strike.
- Rank 3: Gives your pet a 60% chance to gain a 30% attack speed increase for 8 sec after dealing a critical strike.
- Rank 4: Gives your pet a 80% chance to gain a 30% attack speed increase for 8 sec after dealing a critical strike.
- Rank 5: Gives your pet a 100% chance to gain a 30% attack speed increase for 8 sec after dealing a critical strike.
Bestial Wrath · 1 ranks
Row 7 · Column 2 · Prior-tree points: 30
Prerequisite: Intimidation
- Rank 1: Send your pet into a rage causing 50% additional damage for 18 sec. While enraged, the beast does not feel pity or remorse or fear and it cannot be stopped unless killed.
Marksmanship
Hawk Eye · 3 ranks
Row 1 · Column 1 · Prior-tree points: 0
- Rank 1: Increases the range of your ranged weapons by 2 yards.
- Rank 2: Increases the range of your ranged weapons by 4 yards.
- Rank 3: Increases the range of your ranged weapons by 6 yards.
Improved Concussive Shot · 5 ranks
Row 1 · Column 2 · Prior-tree points: 0
- Rank 1: Gives your Concussive Shot a 4% chance to stun the target for 3 sec.
- Rank 2: Gives your Concussive Shot a 8% chance to stun the target for 3 sec.
- Rank 3: Gives your Concussive Shot a 12% chance to stun the target for 3 sec.
- Rank 4: Gives your Concussive Shot a 16% chance to stun the target for 3 sec.
- Rank 5: Gives your Concussive Shot a 20% chance to stun the target for 3 sec.
Lethal Attacks · 5 ranks
Row 1 · Column 3 · Prior-tree points: 0
- Rank 1: Increases your critical strike chance with all attacks by 1%.
- Rank 2: Increases your critical strike chance with all attacks by 2%.
- Rank 3: Increases your critical strike chance with all attacks by 3%.
- Rank 4: Increases your critical strike chance with all attacks by 4%.
- Rank 5: Increases your critical strike chance with all attacks by 5%.
Improved Stings · 3 ranks
Row 2 · Column 1 · Prior-tree points: 5
- Rank 1: Increases the damage of your Serpent Sting ability by 6%, reduces the cooldown of your Viper Sting ability by 2 sec, and increases the duration of your Scorpid Sting ability by 15 sec.
- Rank 2: Increases the damage of your Serpent Sting ability by 13%, reduces the cooldown of your Viper Sting ability by 4 sec, and increases the duration of your Scorpid Sting ability by 30 sec.
- Rank 3: Increases the damage of your Serpent Sting ability by 20%, reduces the cooldown of your Viper Sting ability by 6 sec, and increases the duration of your Scorpid Sting ability by 45 sec.
Efficiency · 5 ranks
Row 2 · Column 2 · Prior-tree points: 5
- Rank 1: Reduces the Mana cost of your Shots, Stings, and melee abilities by 3%.
- Rank 2: Reduces the Mana cost of your Shots, Stings, and melee abilities by 6%.
- Rank 3: Reduces the Mana cost of your Shots, Stings, and melee abilities by 9%.
- Rank 4: Reduces the Mana cost of your Shots, Stings, and melee abilities by 12%.
- Rank 5: Reduces the Mana cost of your Shots, Stings, and melee abilities by 15%.
Careful Aim · 5 ranks
Row 2 · Column 3 · Prior-tree points: 5
- Rank 1: Increases your Attack Power by 20% of your Intellect.
- Rank 2: Increases your Attack Power by 40% of your Intellect.
- Rank 3: Increases your Attack Power by 60% of your Intellect.
- Rank 4: Increases your Attack Power by 80% of your Intellect.
- Rank 5: Increases your Attack Power by 100% of your Intellect.
Rapid Killing · 2 ranks
Row 3 · Column 1 · Prior-tree points: 10
- Rank 1: Reduces the cooldown on your Rapid Fire ability by 1 min. In addition, when you kill a non-trivial enemy or it dies while afflicted by your Serpent Sting, you gain Rapid Killing, increasing the damage of your next Shot ability within 20 sec by 10%.
- Rank 2: Reduces the cooldown on your Rapid Fire ability by 2 min. In addition, when you kill a non-trivial enemy or it dies while afflicted by your Serpent Sting, you gain Rapid Killing, increasing the damage of your next Shot ability within 20 sec by 20%.
Improved Arcane Shot · 5 ranks
Row 3 · Column 2 · Prior-tree points: 10
- Rank 1: Reduces the cooldown of your Arcane Shot by 0.3 sec. Does not affect the cooldown of abilities which share a cooldown with Arcane Shot.
- Rank 2: Reduces the cooldown of your Arcane Shot by 0.6 sec. Does not affect the cooldown of abilities which share a cooldown with Arcane Shot.
- Rank 3: Reduces the cooldown of your Arcane Shot by 0.9 sec. Does not affect the cooldown of abilities which share a cooldown with Arcane Shot.
- Rank 4: Reduces the cooldown of your Arcane Shot by 1.2 sec. Does not affect the cooldown of abilities which share a cooldown with Arcane Shot.
- Rank 5: Reduces the cooldown of your Arcane Shot by 1.5 sec. Does not affect the cooldown of abilities which share a cooldown with Arcane Shot.
Lone Wolf · 1 ranks
Row 3 · Column 4 · Prior-tree points: 10
- Rank 1: You deal 20% increased damage with all attacks while you do not have an active pet.
Trueshot Aura · 1 ranks
Row 4 · Column 2 · Prior-tree points: 15
- Rank 1: Increases the Ranged Attack Power of party or raid members within 45 yds by 30.
Mortal Shots · 5 ranks
Row 4 · Column 3 · Prior-tree points: 15
Prerequisite: Careful Aim
- Rank 1: Increases the critical strike damage bonus on all ranged abilities by 6%.
- Rank 2: Increases the critical strike damage bonus on all ranged abilities by 12%.
- Rank 3: Increases the critical strike damage bonus on all ranged abilities by 18%.
- Rank 4: Increases the critical strike damage bonus on all ranged abilities by 24%.
- Rank 5: Increases the critical strike damage bonus on all ranged abilities by 30%.
Rapid Recuperation · 2 ranks
Row 5 · Column 1 · Prior-tree points: 20
Prerequisite: Rapid Killing
- Rank 1: Afflicting a target with Serpent Sting allows 25% of your Mana Regeneration to continue while casting for 15 sec, increased to 50% when Rapid Killing is consumed.
- Rank 2: Afflicting a target with Serpent Sting allows 50% of your Mana Regeneration to continue while casting for 15 sec, increased to 100% when Rapid Killing is consumed.
Barrage · 3 ranks
Row 5 · Column 3 · Prior-tree points: 20
- Rank 1: Increases the damage done by your Multi-Shot, Aimed Shot, and Volley abilities by 3%.
- Rank 2: Increases the damage done by your Multi-Shot, Aimed Shot, and Volley abilities by 7%.
- Rank 3: Increases the damage done by your Multi-Shot, Aimed Shot, and Volley abilities by 10%.
Scatter Shot · 1 ranks
Row 5 · Column 4 · Prior-tree points: 20
- Rank 1: A short-range shot that deals 50% weapon damage and disorients the target for 4 sec. Any damage caused will remove the effect. Turns off your attack when used.
Ranged Weapon Specialization · 5 ranks
Row 6 · Column 3 · Prior-tree points: 25
- Rank 1: Increases the damage you deal with ranged weapons by 1%.
- Rank 2: Increases the damage you deal with ranged weapons by 2%.
- Rank 3: Increases the damage you deal with ranged weapons by 3%.
- Rank 4: Increases the damage you deal with ranged weapons by 4%.
- Rank 5: Increases the damage you deal with ranged weapons by 5%.
Sniper Shot · 1 ranks
Row 7 · Column 2 · Prior-tree points: 30
Prerequisite: Trueshot Aura
- Rank 1: A long-range shot that deals ranged damage plus 160 and increases the range of your next 3 Shots by 10 yards for 10 sec.
Survival
Improved Tracking · 5 ranks
Row 1 · Column 2 · Prior-tree points: 0
- Rank 1: While tracking Beasts, Demons, Dragonkin, Elementals, Giants, Humanoids, or Undead, all damage you deal to the tracked creature type is increased by 1%.
- Rank 2: While tracking Beasts, Demons, Dragonkin, Elementals, Giants, Humanoids, or Undead, all damage you deal to the tracked creature type is increased by 2%.
- Rank 3: While tracking Beasts, Demons, Dragonkin, Elementals, Giants, Humanoids, or Undead, all damage you deal to the tracked creature type is increased by 3%.
- Rank 4: While tracking Beasts, Demons, Dragonkin, Elementals, Giants, Humanoids, or Undead, all damage you deal to the tracked creature type is increased by 4%.
- Rank 5: While tracking Beasts, Demons, Dragonkin, Elementals, Giants, Humanoids, or Undead, all damage you deal to the tracked creature type is increased by 5%.
Deflection · 5 ranks
Row 1 · Column 3 · Prior-tree points: 0
- Rank 1: Increases your Parry chance by 1%.
- Rank 2: Increases your Parry chance by 2%.
- Rank 3: Increases your Parry chance by 3%.
- Rank 4: Increases your Parry chance by 4%.
- Rank 5: Increases your Parry chance by 5%.
Entrapment · 5 ranks
Row 2 · Column 1 · Prior-tree points: 5
- Rank 1: When your traps are triggered, all affected targets are Entrapped, preventing them from moving for 1 sec.
- Rank 2: When your traps are triggered, all affected targets are Entrapped, preventing them from moving for 2 sec.
- Rank 3: When your traps are triggered, all affected targets are Entrapped, preventing them from moving for 3 sec.
- Rank 4: When your traps are triggered, all affected targets are Entrapped, preventing them from moving for 4 sec.
- Rank 5: When your traps are triggered, all affected targets are Entrapped, preventing them from moving for 5 sec.
Savage Strikes · 2 ranks
Row 2 · Column 2 · Prior-tree points: 5
- Rank 1: Increases the critical strike chance of all your melee abilities by 2%.
- Rank 2: Increases the critical strike chance of all your melee abilities by 4%.
Survivalist · 5 ranks
Row 2 · Column 3 · Prior-tree points: 5
- Rank 1: Increases your total Health by 2%.
- Rank 2: Increases your total Health by 4%.
- Rank 3: Increases your total Health by 6%.
- Rank 4: Increases your total Health by 8%.
- Rank 5: Increases your total Health by 10%.
Improved Wing Clip · 3 ranks
Row 2 · Column 4 · Prior-tree points: 5
- Rank 1: Gives your Wing Clip ability a 7% chance to immobilize the target for 5 sec.
- Rank 2: Gives your Wing Clip ability a 13% chance to immobilize the target for 5 sec.
- Rank 3: Gives your Wing Clip ability a 20% chance to immobilize the target for 5 sec.
Clever Traps · 2 ranks
Row 3 · Column 1 · Prior-tree points: 10
- Rank 1: Increases the duration of Freezing and Frost trap effects by 15% and the damage of Immolation and Explosive trap effects by 15%.
- Rank 2: Increases the duration of Freezing and Frost trap effects by 30% and the damage of Immolation and Explosive trap effects by 30%.
Surefooted · 3 ranks
Row 3 · Column 2 · Prior-tree points: 10
- Rank 1: Increases your hit chance by 1% and reduces the duration of movement impairing effects on you by 10%.
- Rank 2: Increases your hit chance by 2% and reduces the duration of movement impairing effects on you by 20%.
- Rank 3: Increases your hit chance by 3% and reduces the duration of movement impairing effects on you by 30%.
Deterrence · 1 ranks
Row 3 · Column 3 · Prior-tree points: 10
- Rank 1: When activated, increases your Dodge and Parry chance by 25% for 10 sec.
Survival Tactics · 2 ranks
Row 4 · Column 1 · Prior-tree points: 15
- Rank 1: Increases your chance to hit with your Trap and Feign Death abilities by 5%.
- Rank 2: Increases your chance to hit with your Trap and Feign Death abilities by 10%.
Predator's Edge · 5 ranks
Row 4 · Column 2 · Prior-tree points: 15
- Rank 1: Increases your melee ability critical strike damage by 6% and your Off Hand weapon damage by 10%.
- Rank 2: Increases your melee ability critical strike damage by 12% and your Off Hand weapon damage by 20%.
- Rank 3: Increases your melee ability critical strike damage by 18% and your Off Hand weapon damage by 30%.
- Rank 4: Increases your melee ability critical strike damage by 24% and your Off Hand weapon damage by 40%.
- Rank 5: Increases your melee ability critical strike damage by 30% and your Off Hand weapon damage by 50%.
Counterattack · 1 ranks
Row 4 · Column 3 · Prior-tree points: 15
Prerequisite: Deterrence
- Rank 1: A strike that becomes active after parrying an opponent's attack. This attack deals 50% weapon damage plus 13 and immobilizes the target for 5 sec. Counterattack cannot be blocked, dodged, or parried.
Resourcefulness · 2 ranks
Row 5 · Column 1 · Prior-tree points: 20
- Rank 1: Reduces the Mana cost of your Trap and melee abilities by 30%, and grants your melee and ranged ability Critical Strikes a 50% chance to allow 50% of your Mana Regeneration to continue while casting for 30 sec.
- Rank 2: Reduces the Mana cost of your Trap and melee abilities by 60%, and grants your melee and ranged ability Critical Strikes a 100% chance to allow 50% of your Mana Regeneration to continue while casting for 30 sec.
Expose Prey · 2 ranks
Row 5 · Column 2 · Prior-tree points: 20
- Rank 1: Grants your melee and ranged attacks against enemies afflicted by Hunter's Mark a 5% chance to allow an activation of Mongoose Bite. Lasts 10 sec.
- Rank 2: Grants your melee and ranged attacks against enemies afflicted by Hunter's Mark a 10% chance to allow an activation of Mongoose Bite. Lasts 10 sec.
Survivalist's Discipline · 2 ranks
Row 5 · Column 3 · Prior-tree points: 20
- Rank 1: Reduces the cooldown of your Trap and Deterrence abilities by 20%.
- Rank 2: Reduces the cooldown of your Trap and Deterrence abilities by 40%.
Strider Kick · 1 ranks
Row 5 · Column 4 · Prior-tree points: 20
- Rank 1: A powerful kick that deals 100% melee weapon damage and increases movement speed by 30% for 3 sec.
Lightning Reflexes · 5 ranks
Row 6 · Column 3 · Prior-tree points: 25
- Rank 1: Increases your Agility by 2%.
- Rank 2: Increases your Agility by 4%.
- Rank 3: Increases your Agility by 6%.
- Rank 4: Increases your Agility by 8%.
- Rank 5: Increases your Agility by 10%.
Lacerating Strikes · 1 ranks
Row 7 · Column 2 · Prior-tree points: 30
Prerequisite: Expose Prey
- Rank 1: Your Mongoose Bite also causes the target to Bleed for damage equal to 40% of the damage done by Mongoose Bite over 21 sec
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