Rogue Talents — WoW Forever Reference
Read-only Forever beta talent reference. Verified recommended PvE/PvP allocations are not installed. No best build or zero-point recommendation is implied.
Talent trees and every rank's text from the WoW Forever beta client, build 1.60.1.70425.
Assassination
Improved Gouge · 3 ranks
Row 1 · Column 1 · Prior-tree points: 0
- Rank 1: Increases the duration of your Gouge ability by 0.5 sec.
- Rank 2: Increases the duration of your Gouge ability by 1 sec.
- Rank 3: Increases the duration of your Gouge ability by 1.5 sec.
Remorseless Attacks · 2 ranks
Row 1 · Column 2 · Prior-tree points: 0
- Rank 1: After killing a non-trivial enemy, gives you a 20% increased critical strike chance on your next Sinister Strike, Backstab, Ambush, Mutilate, or Ghostly Strike. Lasts 20 sec.
- Rank 2: After killing a non-trivial enemy, gives you a 40% increased critical strike chance on your next Sinister Strike, Backstab, Ambush, Mutilate, or Ghostly Strike. Lasts 20 sec.
Malice · 5 ranks
Row 1 · Column 3 · Prior-tree points: 0
- Rank 1: Increases your critical strike chance with all attacks and Poisons by 1%.
- Rank 2: Increases your critical strike chance with all attacks and Poisons by 2%.
- Rank 3: Increases your critical strike chance with all attacks and Poisons by 3%.
- Rank 4: Increases your critical strike chance with all attacks and Poisons by 4%.
- Rank 5: Increases your critical strike chance with all attacks and Poisons by 5%.
Ruthlessness · 3 ranks
Row 2 · Column 1 · Prior-tree points: 5
- Rank 1: Gives your finishing moves a 20% chance to add a Combo Point to your target.
- Rank 2: Gives your finishing moves a 40% chance to add a Combo Point to your target.
- Rank 3: Gives your finishing moves a 60% chance to add a Combo Point to your target.
Murder · 2 ranks
Row 2 · Column 2 · Prior-tree points: 5
- Rank 1: Increases all damage dealt by 2% against Humanoid and Giant targets.
- Rank 2: Increases all damage dealt by 4% against Humanoid and Giant targets.
Improved Slice and Dice · 3 ranks
Row 2 · Column 4 · Prior-tree points: 5
- Rank 1: Increases the duration of your Slice and Dice ability by 15%.
- Rank 2: Increases the duration of your Slice and Dice ability by 30%.
- Rank 3: Increases the duration of your Slice and Dice ability by 45%.
Relentless Strikes · 1 ranks
Row 3 · Column 1 · Prior-tree points: 10
- Rank 1: Your finishing moves have a 20% chance per Combo Point to restore 25 Energy.
Improved Expose Armor · 2 ranks
Row 3 · Column 2 · Prior-tree points: 10
- Rank 1: Reduces the Energy cost of your Expose Armor ability by 5, and refunds 1 Combo Point when cast with 5 Combo Points.
- Rank 2: Reduces the Energy cost of your Expose Armor ability by 10, and refunds 2 Combo Points when cast with 5 Combo Points.
Lethality · 5 ranks
Row 3 · Column 3 · Prior-tree points: 10
Prerequisite: Malice
- Rank 1: Increases the critical strike damage bonus of your Sinister Strike, Gouge, Backstab, Mutilate, Ghostly Strike, and Hemorrhage abilities by 4%.
- Rank 2: Increases the critical strike damage bonus of your Sinister Strike, Gouge, Backstab, Mutilate, Ghostly Strike, and Hemorrhage abilities by 8%.
- Rank 3: Increases the critical strike damage bonus of your Sinister Strike, Gouge, Backstab, Mutilate, Ghostly Strike, and Hemorrhage abilities by 12%.
- Rank 4: Increases the critical strike damage bonus of your Sinister Strike, Gouge, Backstab, Mutilate, Ghostly Strike, and Hemorrhage abilities by 16%.
- Rank 5: Increases the critical strike damage bonus of your Sinister Strike, Gouge, Backstab, Mutilate, Ghostly Strike, and Hemorrhage abilities by 20%.
Vile Poisons · 5 ranks
Row 4 · Column 1 · Prior-tree points: 15
- Rank 1: Increases the damage dealt by your poisons by 4% and gives your poisons an additional 8% chance to resist dispel effects.
- Rank 2: Increases the damage dealt by your poisons by 8% and gives your poisons an additional 16% chance to resist dispel effects.
- Rank 3: Increases the damage dealt by your poisons by 12% and gives your poisons an additional 24% chance to resist dispel effects.
- Rank 4: Increases the damage dealt by your poisons by 16% and gives your poisons an additional 32% chance to resist dispel effects.
- Rank 5: Increases the damage dealt by your poisons by 20% and gives your poisons an additional 40% chance to resist dispel effects.
Cold Blood · 1 ranks
Row 4 · Column 2 · Prior-tree points: 15
- Rank 1: When activated, increases the critical strike chance of your next Sinister Strike, Backstab, Ambush, Eviscerate, or Mutilate by 100%.
Improved Poisons · 5 ranks
Row 4 · Column 3 · Prior-tree points: 15
- Rank 1: Increases the chance to apply Poisons to your target by 2%, and gives Poison applications a 10% chance to not consume a charge.
- Rank 2: Increases the chance to apply Poisons to your target by 4%, and gives Poison applications a 20% chance to not consume a charge.
- Rank 3: Increases the chance to apply Poisons to your target by 6%, and gives Poison applications a 30% chance to not consume a charge.
- Rank 4: Increases the chance to apply Poisons to your target by 8%, and gives Poison applications a 40% chance to not consume a charge.
- Rank 5: Increases the chance to apply Poisons to your target by 10%, and gives Poison applications a 50% chance to not consume a charge.
Vigor · 2 ranks
Row 5 · Column 1 · Prior-tree points: 20
- Rank 1: Increases your maximum Energy by 5.
- Rank 2: Increases your maximum Energy by 10.
Mutilate · 1 ranks
Row 5 · Column 2 · Prior-tree points: 20
- Rank 1: Instantly attacks with both weapons for 75% weapon damage plus an additional 13 with each weapon. Damage increased by 20% against Poisoned targets. Awards 2 Combo Points.
Improved Kidney Shot · 2 ranks
Row 5 · Column 3 · Prior-tree points: 20
- Rank 1: Enemies Stunned by your Kidney Shot ability take 5% increased damage from your poisons and attacks.
- Rank 2: Enemies Stunned by your Kidney Shot ability take 10% increased damage from your poisons and attacks.
Seal Fate · 5 ranks
Row 6 · Column 3 · Prior-tree points: 25
- Rank 1: Your critical strikes from abilities that add Combo Points have a 20% chance to add an additional Combo Point.
- Rank 2: Your critical strikes from abilities that add Combo Points have a 40% chance to add an additional Combo Point.
- Rank 3: Your critical strikes from abilities that add Combo Points have a 60% chance to add an additional Combo Point.
- Rank 4: Your critical strikes from abilities that add Combo Points have a 80% chance to add an additional Combo Point.
- Rank 5: Your critical strikes from abilities that add Combo Points have a 100% chance to add an additional Combo Point.
Venom · 1 ranks
Row 7 · Column 2 · Prior-tree points: 30
Prerequisite: Mutilate
- Rank 1: Finishing move that increases the damage of your Poisons by 30% and your chance to apply Poisons by 10%. Lasts longer per combo point: 1 point : 9 sec 2 points: 12 sec 3 points: 15 sec 4 points: 18 sec 5 points: 21 sec
Combat
Improved Eviscerate · 3 ranks
Row 1 · Column 1 · Prior-tree points: 0
- Rank 1: Increases the damage done by your Eviscerate ability by 7%.
- Rank 2: Increases the damage done by your Eviscerate ability by 13%.
- Rank 3: Increases the damage done by your Eviscerate ability by 20%.
Improved Sinister Strike · 2 ranks
Row 1 · Column 2 · Prior-tree points: 0
- Rank 1: Reduces the Energy cost of your Sinister Strike ability by 3.
- Rank 2: Reduces the Energy cost of your Sinister Strike ability by 5.
Lightning Reflexes · 5 ranks
Row 1 · Column 3 · Prior-tree points: 0
- Rank 1: Increases your Dodge chance by 1%.
- Rank 2: Increases your Dodge chance by 2%.
- Rank 3: Increases your Dodge chance by 3%.
- Rank 4: Increases your Dodge chance by 4%.
- Rank 5: Increases your Dodge chance by 5%.
Puncturing Wounds · 3 ranks
Row 2 · Column 1 · Prior-tree points: 5
- Rank 1: Increases the critical strike chance of your Backstab by 10% and your Mutilate by 5%, and gives Backstab a 15% chance to add an additional Combo Point.
- Rank 2: Increases the critical strike chance of your Backstab by 20% and your Mutilate by 10%, and gives Backstab a 30% chance to add an additional Combo Point.
- Rank 3: Increases the critical strike chance of your Backstab by 30% and your Mutilate by 15%, and gives Backstab a 45% chance to add an additional Combo Point.
Deflection · 3 ranks
Row 2 · Column 2 · Prior-tree points: 5
- Rank 1: Increases your Parry chance by 2%.
- Rank 2: Increases your Parry chance by 4%.
- Rank 3: Increases your Parry chance by 6%.
Precision · 3 ranks
Row 2 · Column 3 · Prior-tree points: 5
- Rank 1: Improves your chance to hit by 1%.
- Rank 2: Improves your chance to hit by 2%.
- Rank 3: Improves your chance to hit by 3%.
Endurance · 2 ranks
Row 3 · Column 1 · Prior-tree points: 10
- Rank 1: Reduces the cooldown of your Sprint and Evasion abilities by 30%.
- Rank 2: Reduces the cooldown of your Sprint and Evasion abilities by 60%.
Riposte · 1 ranks
Row 3 · Column 2 · Prior-tree points: 10
Prerequisite: Deflection
- Rank 1: A strike that becomes active after parrying an opponent's attack. This attack deals 150% weapon damage and disarms the target for 6 sec.
Improved Sprint · 2 ranks
Row 3 · Column 4 · Prior-tree points: 10
- Rank 1: Gives a 50% chance to remove all movement impairing effects when you activate your Sprint ability.
- Rank 2: Gives a 100% chance to remove all movement impairing effects when you activate your Sprint ability.
Improved Kick · 2 ranks
Row 4 · Column 1 · Prior-tree points: 15
- Rank 1: Gives your Kick ability a 50% chance to Silence the target for 2 sec.
- Rank 2: Gives your Kick ability a 100% chance to Silence the target for 2 sec.
Flawless Execution · 1 ranks
Row 4 · Column 2 · Prior-tree points: 15
- Rank 1: Reduces the Energy cost of your Eviscerate ability by 10.
Dual Wield Specialization · 5 ranks
Row 4 · Column 3 · Prior-tree points: 15
Prerequisite: Precision
- Rank 1: Increases the damage done by your off-hand weapon by 5%.
- Rank 2: Increases the damage done by your off-hand weapon by 10%.
- Rank 3: Increases the damage done by your off-hand weapon by 15%.
- Rank 4: Increases the damage done by your off-hand weapon by 20%.
- Rank 5: Increases the damage done by your off-hand weapon by 25%.
Blade Flurry · 1 ranks
Row 5 · Column 2 · Prior-tree points: 20
- Rank 1: Increases your melee attack speed by 20% and your melee attacks strike an additional nearby opponent. Lasts 15 sec.
Hack and Slash · 5 ranks
Row 5 · Column 3 · Prior-tree points: 20
- Rank 1: Gives your melee weapon attacks a benefit depending on the weapon. Axe/Sword: Your successful melee attacks have a 1% chance to trigger an extra attack on the target. Dagger/Fist: Increases your critical strike chance by 1%. Mace: Your attacks ignore 3% of your target's armor.
- Rank 2: Gives your melee weapon attacks a benefit depending on the weapon. Axe/Sword: Your successful melee attacks have a 2% chance to trigger an extra attack on the target. Dagger/Fist: Increases your critical strike chance by 2%. Mace: Your attacks ignore 6% of your target's armor.
- Rank 3: Gives your melee weapon attacks a benefit depending on the weapon. Axe/Sword: Your successful melee attacks have a 3% chance to trigger an extra attack on the target. Dagger/Fist: Increases your critical strike chance by 3%. Mace: Your attacks ignore 9% of your target's armor.
- Rank 4: Gives your melee weapon attacks a benefit depending on the weapon. Axe/Sword: Your successful melee attacks have a 4% chance to trigger an extra attack on the target. Dagger/Fist: Increases your critical strike chance by 4%. Mace: Your attacks ignore 12% of your target's armor.
- Rank 5: Gives your melee weapon attacks a benefit depending on the weapon. Axe/Sword: Your successful melee attacks have a 5% chance to trigger an extra attack on the target. Dagger/Fist: Increases your critical strike chance by 5%. Mace: Your attacks ignore 15% of your target's armor.
Weapon Expertise · 2 ranks
Row 6 · Column 2 · Prior-tree points: 25
Prerequisite: Blade Flurry
- Rank 1: Reduces the chance for your attacks to be Dodged or Parried by 1%.
- Rank 2: Reduces the chance for your attacks to be Dodged or Parried by 2%.
Aggression · 3 ranks
Row 6 · Column 3 · Prior-tree points: 25
- Rank 1: Increases the damage of your Sinister Strike, Backstab, and Eviscerate abilities by 2%.
- Rank 2: Increases the damage of your Sinister Strike, Backstab, and Eviscerate abilities by 4%.
- Rank 3: Increases the damage of your Sinister Strike, Backstab, and Eviscerate abilities by 6%.
Adrenaline Rush · 1 ranks
Row 7 · Column 2 · Prior-tree points: 30
- Rank 1: Increases your Energy regeneration rate by 100% for 15 sec.
Subtlety
Camouflage · 5 ranks
Row 1 · Column 1 · Prior-tree points: 0
- Rank 1: Reduces your speed penalty from your Stealth ability by 3% and reduces its cooldown by 2 sec.
- Rank 2: Reduces your speed penalty from your Stealth ability by 6% and reduces its cooldown by 3 sec.
- Rank 3: Reduces your speed penalty from your Stealth ability by 9% and reduces its cooldown by 4 sec.
- Rank 4: Reduces your speed penalty from your Stealth ability by 12% and reduces its cooldown by 5 sec.
- Rank 5: Reduces your speed penalty from your Stealth ability by 15% and reduces its cooldown by 6 sec.
Master of Deception · 3 ranks
Row 1 · Column 2 · Prior-tree points: 0
- Rank 1: Reduces the chance enemies have to detect you while in Stealth mode as if you were 1 level higher.
- Rank 2: Reduces the chance enemies have to detect you while in Stealth mode as if you were 2 levels higher.
- Rank 3: Reduces the chance enemies have to detect you while in Stealth mode as if you were 3 levels higher.
Opportunity · 2 ranks
Row 1 · Column 3 · Prior-tree points: 0
- Rank 1: Increases the damage dealt by your Backstab, Garrote, Ambush, and Mutilate abilities by 5%.
- Rank 2: Increases the damage dealt by your Backstab, Garrote, Ambush, and Mutilate abilities by 10%.
Setup · 3 ranks
Row 2 · Column 1 · Prior-tree points: 5
- Rank 1: Gives you a 33% chance to add a Combo Point to your target after Dodging one of their attacks or fully resisting one of their spells.
- Rank 2: Gives you a 67% chance to add a Combo Point to your target after Dodging one of their attacks or fully resisting one of their spells.
- Rank 3: Gives you a 100% chance to add a Combo Point to your target after Dodging one of their attacks or fully resisting one of their spells.
Elusiveness · 2 ranks
Row 2 · Column 2 · Prior-tree points: 5
- Rank 1: Reduces the cooldown of your Vanish and Blind abilities by 45 sec.
- Rank 2: Reduces the cooldown of your Vanish and Blind abilities by 90 sec.
Dirty Tricks · 2 ranks
Row 2 · Column 3 · Prior-tree points: 5
- Rank 1: Reduces the Energy cost of your Sap and Blind abilities by 25%.
- Rank 2: Reduces the Energy cost of your Sap and Blind abilities by 50%.
Improved Ambush · 3 ranks
Row 2 · Column 4 · Prior-tree points: 5
- Rank 1: Increases the critical strike chance of your Ambush ability by 15%.
- Rank 2: Increases the critical strike chance of your Ambush ability by 30%.
- Rank 3: Increases the critical strike chance of your Ambush ability by 45%.
Initiative · 3 ranks
Row 3 · Column 1 · Prior-tree points: 10
- Rank 1: Gives you a 33% chance to add an additional combo point to your target when using your Ambush, Garrote, or Cheap Shot ability.
- Rank 2: Gives you a 67% chance to add an additional combo point to your target when using your Ambush, Garrote, or Cheap Shot ability.
- Rank 3: Gives you a 100% chance to add an additional combo point to your target when using your Ambush, Garrote, or Cheap Shot ability.
Ghostly Strike · 1 ranks
Row 3 · Column 2 · Prior-tree points: 10
- Rank 1: A strike that deals 125% (180% if a Dagger is equipped in your Main Hand) weapon damage and increases your chance to dodge by 15% for 7 sec. Awards 1 combo point.
Improved Distract · 2 ranks
Row 3 · Column 3 · Prior-tree points: 10
- Rank 1: Increases the radius of your Distract ability by 3 yds, and further reduces the Stealth detection of distracted enemies as though they were an additional 1 level lower.
- Rank 2: Increases the radius of your Distract ability by 5 yds, and further reduces the Stealth detection of distracted enemies as though they were an additional 2 levels lower.
Heightened Senses · 2 ranks
Row 4 · Column 1 · Prior-tree points: 15
- Rank 1: Increases your Stealth detection as if you were 1 level higher and reduces your chance to be hit by spells and ranged attacks by 2%.
- Rank 2: Increases your Stealth detection as if you were 3 levels higher and reduces your chance to be hit by spells and ranged attacks by 4%.
Premeditation · 1 ranks
Row 4 · Column 2 · Prior-tree points: 15
- Rank 1: Adds 2 Combo Points to your target. You must add to or use those combo points within 20 sec or the combo points are lost.
Serrated Blades · 3 ranks
Row 4 · Column 3 · Prior-tree points: 15
- Rank 1: Causes your attacks to ignore 3% of your target's Armor and increases the damage dealt by your Rupture ability by 10%.
- Rank 2: Causes your attacks to ignore 6% of your target's Armor and increases the damage dealt by your Rupture ability by 20%.
- Rank 3: Causes your attacks to ignore 9% of your target's Armor and increases the damage dealt by your Rupture ability by 30%.
Dirty Deeds · 2 ranks
Row 5 · Column 1 · Prior-tree points: 20
- Rank 1: Reduces the Energy cost of your Cheap Shot and Garrote abilities by 10, and your Garrote ability no longer requires you to be behind your target.
- Rank 2: Reduces the Energy cost of your Cheap Shot and Garrote abilities by 20, and your Garrote ability no longer requires you to be behind your target.
Preparation · 1 ranks
Row 5 · Column 2 · Prior-tree points: 20
- Rank 1: When activated, this ability immediately finishes the cooldown on your other Rogue abilities.
Hemorrhage · 1 ranks
Row 5 · Column 3 · Prior-tree points: 20
Prerequisite: Serrated Blades
- Rank 1: An instant strike that deals 100% weapon damage (145% if a Dagger is equipped) and causes the target to take 15% increased Rupture damage from the Rogue. Lasts 15 sec. Awards 1 Combo Point.
Quietus · 5 ranks
Row 6 · Column 1 · Prior-tree points: 25
Prerequisite: Dirty Deeds
- Rank 1: Your Sinister Strike, Ghostly Strike, and Hemorrhage abilities cause 2% more damage against targets below 35% health.
- Rank 2: Your Sinister Strike, Ghostly Strike, and Hemorrhage abilities cause 4% more damage against targets below 35% health.
- Rank 3: Your Sinister Strike, Ghostly Strike, and Hemorrhage abilities cause 6% more damage against targets below 35% health.
- Rank 4: Your Sinister Strike, Ghostly Strike, and Hemorrhage abilities cause 8% more damage against targets below 35% health.
- Rank 5: Your Sinister Strike, Ghostly Strike, and Hemorrhage abilities cause 10% more damage against targets below 35% health.
Cutthroat · 5 ranks
Row 6 · Column 3 · Prior-tree points: 25
- Rank 1: Your Backstab has a 3% chance to cause your next Ambush within 10 sec to not require Stealth.
- Rank 2: Your Backstab has a 6% chance to cause your next Ambush within 10 sec to not require Stealth.
- Rank 3: Your Backstab has a 9% chance to cause your next Ambush within 10 sec to not require Stealth.
- Rank 4: Your Backstab has a 12% chance to cause your next Ambush within 10 sec to not require Stealth.
- Rank 5: Your Backstab has a 15% chance to cause your next Ambush within 10 sec to not require Stealth.
Thousand Cuts · 1 ranks
Row 7 · Column 2 · Prior-tree points: 30
Prerequisite: Preparation
- Rank 1: When your Rupture ability deals periodic damage, the Energy cost of your next Hemorrhage or Backstab ability within 10 sec is reduced by 3, stacking up to 5 times.
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