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Warrior Talents — WoW Forever Reference

Warrior icon

Read-only Forever beta talent reference. Verified recommended PvE/PvP allocations are not installed. No best build or zero-point recommendation is implied.

Talent trees and every rank's text from the WoW Forever beta client, build 1.60.1.70425.

Arms

Improved Heroic Strike · 3 ranksImproved Heroic Strike icon

Row 1 · Column 1 · Prior-tree points: 0

  • Rank 1: Reduces the cost of your Heroic Strike ability by 1 Rage.
  • Rank 2: Reduces the cost of your Heroic Strike ability by 2 Rage.
  • Rank 3: Reduces the cost of your Heroic Strike ability by 3 Rage.
Deflection · 5 ranksDeflection icon

Row 1 · Column 2 · Prior-tree points: 0

  • Rank 1: Increases your Parry chance by 1%.
  • Rank 2: Increases your Parry chance by 2%.
  • Rank 3: Increases your Parry chance by 3%.
  • Rank 4: Increases your Parry chance by 4%.
  • Rank 5: Increases your Parry chance by 5%.
Improved Rend · 3 ranksImproved Rend icon

Row 1 · Column 3 · Prior-tree points: 0

  • Rank 1: Increases the Bleed damage done by your Rend ability by 12%.
  • Rank 2: Increases the Bleed damage done by your Rend ability by 23%.
  • Rank 3: Increases the Bleed damage done by your Rend ability by 35%.
Improved Charge · 2 ranksImproved Charge icon

Row 2 · Column 1 · Prior-tree points: 5

  • Rank 1: Increases the Rage generated by your Charge ability by 3.
  • Rank 2: Increases the Rage generated by your Charge ability by 6.
Improved Tactical Mastery · 5 ranksImproved Tactical Mastery icon

Row 2 · Column 2 · Prior-tree points: 5

  • Rank 1: Tactical Mastery lets you retain up to an additional 3 Rage when you change stances.
  • Rank 2: Tactical Mastery lets you retain up to an additional 6 Rage when you change stances.
  • Rank 3: Tactical Mastery lets you retain up to an additional 9 Rage when you change stances.
  • Rank 4: Tactical Mastery lets you retain up to an additional 12 Rage when you change stances.
  • Rank 5: Tactical Mastery lets you retain up to an additional 15 Rage when you change stances.
Improved Overpower · 2 ranksImproved Overpower icon

Row 2 · Column 4 · Prior-tree points: 5

  • Rank 1: Increases the critical strike chance of your Overpower ability by 25%.
  • Rank 2: Increases the critical strike chance of your Overpower ability by 50%.
Anger Management · 1 ranksAnger Management icon

Row 3 · Column 2 · Prior-tree points: 10

Prerequisite: Improved Tactical Mastery

  • Rank 1: Generates 1 Rage every 3 sec while in combat, and reduces Rage loss while out of combat by 30%.
Deep Wounds · 3 ranksDeep Wounds icon

Row 3 · Column 3 · Prior-tree points: 10

Prerequisite: Improved Rend

  • Rank 1: Your critical strikes cause your opponent to Bleed, dealing 20% of your melee weapon's average damage over 12 sec.
  • Rank 2: Your critical strikes cause your opponent to Bleed, dealing 40% of your melee weapon's average damage over 12 sec.
  • Rank 3: Your critical strikes cause your opponent to Bleed, dealing 60% of your melee weapon's average damage over 12 sec.
Spearing Strike · 1 ranksSpearing Strike icon

Row 4 · Column 1 · Prior-tree points: 15

  • Rank 1: A brutal attack that deals 40% weapon damage. Deals an additional 80% weapon damage against Giants, Dragonkin, and mounted targets. Mounted targets are dismounted.
Two-Handed Weapon Specialization · 3 ranksTwo-Handed Weapon Specialization icon

Row 4 · Column 2 · Prior-tree points: 15

  • Rank 1: Increases the damage you deal with two-handed melee weapons by 1%.
  • Rank 2: Increases the damage you deal with two-handed melee weapons by 2%.
  • Rank 3: Increases the damage you deal with two-handed melee weapons by 3%.
Impale · 2 ranksImpale icon

Row 4 · Column 3 · Prior-tree points: 15

Prerequisite: Deep Wounds

  • Rank 1: Increases the critical strike damage bonus of your abilities by 10%.
  • Rank 2: Increases the critical strike damage bonus of your abilities by 20%.
Bloodthrill · 5 ranksBloodthrill icon

Row 5 · Column 1 · Prior-tree points: 20

  • Rank 1: Grants your Main Hand melee attacks against enemies afflicted by your Rend a 4% chance to allow an activation of Overpower.
  • Rank 2: Grants your Main Hand melee attacks against enemies afflicted by your Rend a 8% chance to allow an activation of Overpower.
  • Rank 3: Grants your Main Hand melee attacks against enemies afflicted by your Rend a 12% chance to allow an activation of Overpower.
  • Rank 4: Grants your Main Hand melee attacks against enemies afflicted by your Rend a 16% chance to allow an activation of Overpower.
  • Rank 5: Grants your Main Hand melee attacks against enemies afflicted by your Rend a 20% chance to allow an activation of Overpower.
Sweeping Strikes · 1 ranksSweeping Strikes icon

Row 5 · Column 2 · Prior-tree points: 20

  • Rank 1: Your next 5 melee attacks strike an additional nearby opponent.
Weaponmaster · 5 ranksWeaponmaster icon

Row 5 · Column 3 · Prior-tree points: 20

  • Rank 1: Gives your melee weapon attacks a benefit depending on the weapon. Axe/Polearm: Increases your critical strike chance by 1%. Mace/Staff: Your attacks ignore 3% of your target's armor. Sword: Your successful melee attacks have a 1% chance to trigger an extra attack on the target.
  • Rank 2: Gives your melee weapon attacks a benefit depending on the weapon. Axe/Polearm: Increases your critical strike chance by 2%. Mace/Staff: Your attacks ignore 6% of your target's armor. Sword: Your successful melee attacks have a 2% chance to trigger an extra attack on the target.
  • Rank 3: Gives your melee weapon attacks a benefit depending on the weapon. Axe/Polearm: Increases your critical strike chance by 3%. Mace/Staff: Your attacks ignore 9% of your target's armor. Sword: Your successful melee attacks have a 3% chance to trigger an extra attack on the target.
  • Rank 4: Gives your melee weapon attacks a benefit depending on the weapon. Axe/Polearm: Increases your critical strike chance by 4%. Mace/Staff: Your attacks ignore 12% of your target's armor. Sword: Your successful melee attacks have a 4% chance to trigger an extra attack on the target.
  • Rank 5: Gives your melee weapon attacks a benefit depending on the weapon. Axe/Polearm: Increases your critical strike chance by 5%. Mace/Staff: Your attacks ignore 15% of your target's armor. Sword: Your successful melee attacks have a 5% chance to trigger an extra attack on the target.
Improved Slam · 2 ranksImproved Slam icon

Row 6 · Column 1 · Prior-tree points: 25

  • Rank 1: Reduces the global cooldown and cast time of your Slam ability by 0.25 sec. In addition, Slam no longer interrupts or delays your melee swing and Slam's cooldown is reduced by 3.0 sec.
  • Rank 2: Reduces the global cooldown and cast time of your Slam ability by 0.50 sec. In addition, Slam no longer interrupts or delays your melee swing and Slam's cooldown is reduced by 3.0 sec.
Improved Hamstring · 3 ranksImproved Hamstring icon

Row 6 · Column 3 · Prior-tree points: 25

  • Rank 1: Gives your Hamstring ability a 5% chance to immobilize the target for 5 sec.
  • Rank 2: Gives your Hamstring ability a 10% chance to immobilize the target for 5 sec.
  • Rank 3: Gives your Hamstring ability a 15% chance to immobilize the target for 5 sec.
Mortal Strike · 1 ranksMortal Strike icon

Row 7 · Column 2 · Prior-tree points: 30

Prerequisite: Sweeping Strikes

  • Rank 1: A vicious strike that deals weapon damage plus 85 and wounds the target, reducing the effectiveness of any healing by 50% for 10 sec.

Fury

Booming Voice · 5 ranksBooming Voice icon

Row 1 · Column 2 · Prior-tree points: 0

  • Rank 1: Increases the area of effect of your Shouts by 10% and reduces their Rage cost by 5%.
  • Rank 2: Increases the area of effect of your Shouts by 20% and reduces their Rage cost by 10%.
  • Rank 3: Increases the area of effect of your Shouts by 30% and reduces their Rage cost by 15%.
  • Rank 4: Increases the area of effect of your Shouts by 40% and reduces their Rage cost by 20%.
  • Rank 5: Increases the area of effect of your Shouts by 50% and reduces their Rage cost by 25%.
Cruelty · 5 ranksCruelty icon

Row 1 · Column 3 · Prior-tree points: 0

  • Rank 1: Improves your chance to get a critical strike with melee attacks by 1%.
  • Rank 2: Improves your chance to get a critical strike with melee attacks by 2%.
  • Rank 3: Improves your chance to get a critical strike with melee attacks by 3%.
  • Rank 4: Improves your chance to get a critical strike with melee attacks by 4%.
  • Rank 5: Improves your chance to get a critical strike with melee attacks by 5%.
Lingering Rage · 5 ranksLingering Rage icon

Row 2 · Column 2 · Prior-tree points: 5

  • Rank 1: Increases the time before your Rage begins to decay after leaving combat by 2 sec.
  • Rank 2: Increases the time before your Rage begins to decay after leaving combat by 4 sec.
  • Rank 3: Increases the time before your Rage begins to decay after leaving combat by 6 sec.
  • Rank 4: Increases the time before your Rage begins to decay after leaving combat by 8 sec.
  • Rank 5: Increases the time before your Rage begins to decay after leaving combat by 10 sec.
Unbridled Wrath · 5 ranksUnbridled Wrath icon

Row 2 · Column 3 · Prior-tree points: 5

  • Rank 1: Gives you a 12% chance to generate 1 additional Rage when you deal melee damage with a weapon.
  • Rank 2: Gives you a 24% chance to generate 1 additional Rage when you deal melee damage with a weapon.
  • Rank 3: Gives you a 36% chance to generate 1 additional Rage when you deal melee damage with a weapon.
  • Rank 4: Gives you a 48% chance to generate 1 additional Rage when you deal melee damage with a weapon.
  • Rank 5: Gives you a 60% chance to generate 1 additional Rage when you deal melee damage with a weapon.
Furious Precision · 3 ranksFurious Precision icon

Row 3 · Column 1 · Prior-tree points: 10

  • Rank 1: Increases your chance to hit with off-hand attacks by 4%.
  • Rank 2: Increases your chance to hit with off-hand attacks by 7%.
  • Rank 3: Increases your chance to hit with off-hand attacks by 10%.
Piercing Howl · 1 ranksPiercing Howl icon

Row 3 · Column 2 · Prior-tree points: 10

  • Rank 1: Causes all enemies within 10 yds to be Dazed, reducing movement speed by 50% for 6 sec.
Blood Craze · 3 ranksBlood Craze icon

Row 3 · Column 3 · Prior-tree points: 10

  • Rank 1: Regenerates 1% of your total Health over 6 sec after being the victim of a critical strike or suffering more than 20% of your maximum Health from a single attack.
  • Rank 2: Regenerates 2% of your total Health over 6 sec after being the victim of a critical strike or suffering more than 20% of your maximum Health from a single attack.
  • Rank 3: Regenerates 3% of your total Health over 6 sec after being the victim of a critical strike or suffering more than 20% of your maximum Health from a single attack.
Dual Wield Specialization · 5 ranksDual Wield Specialization icon

Row 4 · Column 1 · Prior-tree points: 15

  • Rank 1: Increases the damage done by your off-hand weapon by 5% and the Rage generated by your off-hand attacks by 10%.
  • Rank 2: Increases the damage done by your off-hand weapon by 10% and the Rage generated by your off-hand attacks by 20%.
  • Rank 3: Increases the damage done by your off-hand weapon by 15% and the Rage generated by your off-hand attacks by 30%.
  • Rank 4: Increases the damage done by your off-hand weapon by 20% and the Rage generated by your off-hand attacks by 40%.
  • Rank 5: Increases the damage done by your off-hand weapon by 25% and the Rage generated by your off-hand attacks by 50%.
Raging Blows · 1 ranksRaging Blows icon

Row 4 · Column 2 · Prior-tree points: 15

  • Rank 1: Reduces the Rage cost of your Cleave and Whirlwind abilities by 3.
Enrage · 5 ranksEnrage icon

Row 4 · Column 3 · Prior-tree points: 15

  • Rank 1: Gives you a 30% chance to deal 2% increased Physical damage for 12 sec after being the victim of any damaging attack.
  • Rank 2: Gives you a 30% chance to deal 4% increased Physical damage for 12 sec after being the victim of any damaging attack.
  • Rank 3: Gives you a 30% chance to deal 6% increased Physical damage for 12 sec after being the victim of any damaging attack.
  • Rank 4: Gives you a 30% chance to deal 8% increased Physical damage for 12 sec after being the victim of any damaging attack.
  • Rank 5: Gives you a 30% chance to deal 10% increased Physical damage for 12 sec after being the victim of any damaging attack.
Improved Execute · 2 ranksImproved Execute icon

Row 4 · Column 4 · Prior-tree points: 15

  • Rank 1: Reduces the Rage cost of your Execute ability by 3.
  • Rank 2: Reduces the Rage cost of your Execute ability by 5.
Improved Berserker Rage · 2 ranksImproved Berserker Rage icon

Row 5 · Column 1 · Prior-tree points: 20

  • Rank 1: Your Berserker Rage ability will instantly generate 5 Rage and has a 50% chance to remove all movement impairing effects when activated.
  • Rank 2: Your Berserker Rage ability will instantly generate 10 Rage and has a 100% chance to remove all movement impairing effects when activated.
Death Wish · 1 ranksDeath Wish icon

Row 5 · Column 2 · Prior-tree points: 20

  • Rank 1: When activated, increases your Physical damage done by 20% and makes you immune to Fear effects, but increases all damage you take by 5%. Lasts 30 sec.
Improved Intercept · 2 ranksImproved Intercept icon

Row 5 · Column 4 · Prior-tree points: 20

  • Rank 1: Reduces the cooldown of your Intercept ability by 5 sec.
  • Rank 2: Reduces the cooldown of your Intercept ability by 10 sec.
Flurry · 5 ranksFlurry icon

Row 6 · Column 2 · Prior-tree points: 25

Prerequisite: Death Wish

  • Rank 1: Increases your melee attack speed by 5% for your next 3 swings after dealing a melee critical strike.
  • Rank 2: Increases your melee attack speed by 10% for your next 3 swings after dealing a melee critical strike.
  • Rank 3: Increases your melee attack speed by 15% for your next 3 swings after dealing a melee critical strike.
  • Rank 4: Increases your melee attack speed by 20% for your next 3 swings after dealing a melee critical strike.
  • Rank 5: Increases your melee attack speed by 25% for your next 3 swings after dealing a melee critical strike.
Gore Drinker · 2 ranksGore Drinker icon

Row 6 · Column 3 · Prior-tree points: 25

Prerequisite: Enrage

  • Rank 1: Your Enrage, Berserker Rage, Bloodrage, Death Wish, and Bloodthirst abilities cause your next 3 melee attacks to restore 0.5% of your maximum Health.
  • Rank 2: Your Enrage, Berserker Rage, Bloodrage, Death Wish, and Bloodthirst abilities cause your next 3 melee attacks to restore 1.0% of your maximum Health.
Bloodthirst · 1 ranksBloodthirst icon

Row 7 · Column 2 · Prior-tree points: 30

  • Rank 1: Instantly attack the target causing damage equal to 45% of your Attack Power plus 30 and increasing your movement speed by 10% for 10 sec.

Protection

Improved Bloodrage · 2 ranksImproved Bloodrage icon

Row 1 · Column 1 · Prior-tree points: 0

  • Rank 1: Increases all the Rage generated by your Bloodrage ability by 25%.
  • Rank 2: Increases all the Rage generated by your Bloodrage ability by 50%.
Shield Specialization · 5 ranksShield Specialization icon

Row 1 · Column 2 · Prior-tree points: 0

  • Rank 1: Increases your chance to Block attacks with your shield by 1% and grants you a 20% chance to generate 5 Rage when you Block.
  • Rank 2: Increases your chance to Block attacks with your shield by 2% and grants you a 40% chance to generate 5 Rage when you Block.
  • Rank 3: Increases your chance to Block attacks with your shield by 3% and grants you a 60% chance to generate 5 Rage when you Block.
  • Rank 4: Increases your chance to Block attacks with your shield by 4% and grants you a 80% chance to generate 5 Rage when you Block.
  • Rank 5: Increases your chance to Block attacks with your shield by 5% and grants you a 100% chance to generate 5 Rage when you Block.
Iron Will · 5 ranksIron Will icon

Row 1 · Column 3 · Prior-tree points: 0

  • Rank 1: Reduces the duration of Stun and Fear effects inflicted on you by 3%.
  • Rank 2: Reduces the duration of Stun and Fear effects inflicted on you by 6%.
  • Rank 3: Reduces the duration of Stun and Fear effects inflicted on you by 9%.
  • Rank 4: Reduces the duration of Stun and Fear effects inflicted on you by 12%.
  • Rank 5: Reduces the duration of Stun and Fear effects inflicted on you by 15%.
Anticipation · 5 ranksAnticipation icon

Row 2 · Column 1 · Prior-tree points: 5

  • Rank 1: Increases your Defense Skill by 4.
  • Rank 2: Increases your Defense Skill by 8.
  • Rank 3: Increases your Defense Skill by 12.
  • Rank 4: Increases your Defense Skill by 16.
  • Rank 5: Increases your Defense Skill by 20.
Improved Revenge · 3 ranksImproved Revenge icon

Row 2 · Column 3 · Prior-tree points: 5

  • Rank 1: Increases damage dealt by your Revenge ability by 20%.
  • Rank 2: Increases damage dealt by your Revenge ability by 40%.
  • Rank 3: Increases damage dealt by your Revenge ability by 60%.
Improved Thunder Clap · 3 ranksImproved Thunder Clap icon

Row 2 · Column 4 · Prior-tree points: 5

  • Rank 1: Reduces the Rage cost of your Thunder Clap ability by 2.
  • Rank 2: Reduces the Rage cost of your Thunder Clap ability by 4.
  • Rank 3: Reduces the Rage cost of your Thunder Clap ability by 6.
Last Stand · 1 ranksLast Stand icon

Row 3 · Column 1 · Prior-tree points: 10

  • Rank 1: When activated, this ability temporarily grants you 30% of your maximum health for 20 sec. After the effect expires, the health is lost.
Master of Defense · 2 ranksMaster of Defense icon

Row 3 · Column 2 · Prior-tree points: 10

Prerequisite: Shield Specialization

  • Rank 1: Grants you a 50% chance to generate 5 Rage when you Dodge or Parry while a shield is equipped.
  • Rank 2: Grants you a 100% chance to generate 5 Rage when you Dodge or Parry while a shield is equipped.
Improved Disarm · 3 ranksImproved Disarm icon

Row 3 · Column 3 · Prior-tree points: 10

  • Rank 1: Reduces the cooldown of your Disarm ability by 7 secs.
  • Rank 2: Reduces the cooldown of your Disarm ability by 13 secs.
  • Rank 3: Reduces the cooldown of your Disarm ability by 20 secs.
Defiance · 3 ranksDefiance icon

Row 3 · Column 4 · Prior-tree points: 10

  • Rank 1: Increases all threat generated in Defensive stance by an additional 5% while a shield is equipped.
  • Rank 2: Increases all threat generated in Defensive stance by an additional 10% while a shield is equipped.
  • Rank 3: Increases all threat generated in Defensive stance by an additional 15% while a shield is equipped.
Improved Sunder Armor · 3 ranksImproved Sunder Armor icon

Row 4 · Column 1 · Prior-tree points: 15

  • Rank 1: Reduces the Rage cost of your Sunder Armor ability by 1.
  • Rank 2: Reduces the Rage cost of your Sunder Armor ability by 2.
  • Rank 3: Reduces the Rage cost of your Sunder Armor ability by 3.
Vanguard · 1 ranksVanguard icon

Row 4 · Column 2 · Prior-tree points: 15

  • Rank 1: Your Charge ability is now usable while in Defensive Stance.
Improved Shield Bash · 2 ranksImproved Shield Bash icon

Row 4 · Column 3 · Prior-tree points: 15

  • Rank 1: Gives your Shield Bash ability a 50% chance to Silence the target for 3 sec.
  • Rank 2: Gives your Shield Bash ability a 100% chance to Silence the target for 3 sec.
Improved Shield Wall · 2 ranksImproved Shield Wall icon

Row 5 · Column 1 · Prior-tree points: 20

  • Rank 1: Reduces the cooldown of your Shield Wall ability by 5.5 min.
  • Rank 2: Reduces the cooldown of your Shield Wall ability by 11.0 min.
Concussion Blow · 1 ranksConcussion Blow icon

Row 5 · Column 2 · Prior-tree points: 20

  • Rank 1: Stuns the target for 5 sec.
Focused Rage · 3 ranksFocused Rage icon

Row 5 · Column 3 · Prior-tree points: 20

  • Rank 1: Reduces the Rage cost of your offensive abilities by 1.
  • Rank 2: Reduces the Rage cost of your offensive abilities by 2.
  • Rank 3: Reduces the Rage cost of your offensive abilities by 3.
Bastion · 5 ranksBastion icon

Row 6 · Column 3 · Prior-tree points: 25

  • Rank 1: Increases all damage you deal by 2% while a shield is equipped.
  • Rank 2: Increases all damage you deal by 4% while a shield is equipped.
  • Rank 3: Increases all damage you deal by 6% while a shield is equipped.
  • Rank 4: Increases all damage you deal by 8% while a shield is equipped.
  • Rank 5: Increases all damage you deal by 10% while a shield is equipped.
Shield Slam · 1 ranksShield Slam icon

Row 7 · Column 2 · Prior-tree points: 30

Prerequisite: Concussion Blow

  • Rank 1: Slam the target with your shield, causing 421 to 439 damage, increased by your Block Value, and has a 50% chance of dispelling 1 magic effect on the target. Causes a very high amount of threat.
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